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//! Primitives for working with TCP //! //! The types provided in this module are non-blocking by default and are //! designed to be portable across all supported Mio platforms. As long as the //! [portability guidelines] are followed, the behavior should be identical no //! matter the target platform. //! /// [portability guidelines]: ../struct.Poll.html#portability use std::fmt; use std::io::{Read, Write}; use std::net::{self, SocketAddr, SocketAddrV4, SocketAddrV6, Ipv4Addr, Ipv6Addr}; use std::time::Duration; use net2::TcpBuilder; use iovec::IoVec; use {io, sys, Ready, Poll, PollOpt, Token}; use event::Evented; use poll::SelectorId; /* * * ===== TcpStream ===== * */ /// A non-blocking TCP stream between a local socket and a remote socket. /// /// The socket will be closed when the value is dropped. /// /// # Examples /// /// ``` /// # use std::net::TcpListener; /// # use std::error::Error; /// # /// # fn try_main() -> Result<(), Box<Error>> { /// # let _listener = TcpListener::bind("127.0.0.1:34254")?; /// use mio::{Events, Ready, Poll, PollOpt, Token}; /// use mio::net::TcpStream; /// use std::time::Duration; /// /// let stream = TcpStream::connect(&"127.0.0.1:34254".parse()?)?; /// /// let poll = Poll::new()?; /// let mut events = Events::with_capacity(128); /// /// // Register the socket with `Poll` /// poll.register(&stream, Token(0), Ready::writable(), /// PollOpt::edge())?; /// /// poll.poll(&mut events, Some(Duration::from_millis(100)))?; /// /// // The socket might be ready at this point /// # Ok(()) /// # } /// # /// # fn main() { /// # try_main().unwrap(); /// # } /// ``` pub struct TcpStream { sys: sys::TcpStream, selector_id: SelectorId, } use std::net::Shutdown; // TODO: remove when fuchsia's set_nonblocking is fixed in libstd #[cfg(target_os = "fuchsia")] fn set_nonblocking(stream: &net::TcpStream) -> io::Result<()> { sys::set_nonblock( ::std::os::unix::io::AsRawFd::as_raw_fd(stream)) } #[cfg(not(target_os = "fuchsia"))] fn set_nonblocking(stream: &net::TcpStream) -> io::Result<()> { stream.set_nonblocking(true) } impl TcpStream { /// Create a new TCP stream and issue a non-blocking connect to the /// specified address. /// /// This convenience method is available and uses the system's default /// options when creating a socket which is then connected. If fine-grained /// control over the creation of the socket is desired, you can use /// `net2::TcpBuilder` to configure a socket and then pass its socket to /// `TcpStream::connect_stream` to transfer ownership into mio and schedule /// the connect operation. pub fn connect(addr: &SocketAddr) -> io::Result<TcpStream> { let sock = match *addr { SocketAddr::V4(..) => TcpBuilder::new_v4(), SocketAddr::V6(..) => TcpBuilder::new_v6(), }?; // Required on Windows for a future `connect_overlapped` operation to be // executed successfully. if cfg!(windows) { sock.bind(&inaddr_any(addr))?; } TcpStream::connect_stream(sock.to_tcp_stream()?, addr) } /// Creates a new `TcpStream` from the pending socket inside the given /// `std::net::TcpBuilder`, connecting it to the address specified. /// /// This constructor allows configuring the socket before it's actually /// connected, and this function will transfer ownership to the returned /// `TcpStream` if successful. An unconnected `TcpStream` can be created /// with the `net2::TcpBuilder` type (and also configured via that route). /// /// The platform specific behavior of this function looks like: /// /// * On Unix, the socket is placed into nonblocking mode and then a /// `connect` call is issued. /// /// * On Windows, the address is stored internally and the connect operation /// is issued when the returned `TcpStream` is registered with an event /// loop. Note that on Windows you must `bind` a socket before it can be /// connected, so if a custom `TcpBuilder` is used it should be bound /// (perhaps to `INADDR_ANY`) before this method is called. pub fn connect_stream(stream: net::TcpStream, addr: &SocketAddr) -> io::Result<TcpStream> { Ok(TcpStream { sys: sys::TcpStream::connect(stream, addr)?, selector_id: SelectorId::new(), }) } /// Creates a new `TcpStream` from a standard `net::TcpStream`. /// /// This function is intended to be used to wrap a TCP stream from the /// standard library in the mio equivalent. The conversion here will /// automatically set `stream` to nonblocking and the returned object should /// be ready to get associated with an event loop. /// /// Note that the TCP stream here will not have `connect` called on it, so /// it should already be connected via some other means (be it manually, the /// net2 crate, or the standard library). pub fn from_stream(stream: net::TcpStream) -> io::Result<TcpStream> { set_nonblocking(&stream)?; Ok(TcpStream { sys: sys::TcpStream::from_stream(stream), selector_id: SelectorId::new(), }) } /// Returns the socket address of the remote peer of this TCP connection. pub fn peer_addr(&self) -> io::Result<SocketAddr> { self.sys.peer_addr() } /// Returns the socket address of the local half of this TCP connection. pub fn local_addr(&self) -> io::Result<SocketAddr> { self.sys.local_addr() } /// Creates a new independently owned handle to the underlying socket. /// /// The returned `TcpStream` is a reference to the same stream that this /// object references. Both handles will read and write the same stream of /// data, and options set on one stream will be propagated to the other /// stream. pub fn try_clone(&self) -> io::Result<TcpStream> { self.sys.try_clone().map(|s| { TcpStream { sys: s, selector_id: self.selector_id.clone(), } }) } /// Shuts down the read, write, or both halves of this connection. /// /// This function will cause all pending and future I/O on the specified /// portions to return immediately with an appropriate value (see the /// documentation of `Shutdown`). pub fn shutdown(&self, how: Shutdown) -> io::Result<()> { self.sys.shutdown(how) } /// Sets the value of the `TCP_NODELAY` option on this socket. /// /// If set, this option disables the Nagle algorithm. This means that /// segments are always sent as soon as possible, even if there is only a /// small amount of data. When not set, data is buffered until there is a /// sufficient amount to send out, thereby avoiding the frequent sending of /// small packets. pub fn set_nodelay(&self, nodelay: bool) -> io::Result<()> { self.sys.set_nodelay(nodelay) } /// Gets the value of the `TCP_NODELAY` option on this socket. /// /// For more information about this option, see [`set_nodelay`][link]. /// /// [link]: #method.set_nodelay pub fn nodelay(&self) -> io::Result<bool> { self.sys.nodelay() } /// Sets the value of the `SO_RCVBUF` option on this socket. /// /// Changes the size of the operating system's receive buffer associated /// with the socket. pub fn set_recv_buffer_size(&self, size: usize) -> io::Result<()> { self.sys.set_recv_buffer_size(size) } /// Gets the value of the `SO_RCVBUF` option on this socket. /// /// For more information about this option, see /// [`set_recv_buffer_size`][link]. /// /// [link]: #method.set_recv_buffer_size pub fn recv_buffer_size(&self) -> io::Result<usize> { self.sys.recv_buffer_size() } /// Sets the value of the `SO_SNDBUF` option on this socket. /// /// Changes the size of the operating system's send buffer associated with /// the socket. pub fn set_send_buffer_size(&self, size: usize) -> io::Result<()> { self.sys.set_send_buffer_size(size) } /// Gets the value of the `SO_SNDBUF` option on this socket. /// /// For more information about this option, see /// [`set_send_buffer_size`][link]. /// /// [link]: #method.set_send_buffer_size pub fn send_buffer_size(&self) -> io::Result<usize> { self.sys.send_buffer_size() } /// Sets whether keepalive messages are enabled to be sent on this socket. /// /// On Unix, this option will set the `SO_KEEPALIVE` as well as the /// `TCP_KEEPALIVE` or `TCP_KEEPIDLE` option (depending on your platform). /// On Windows, this will set the `SIO_KEEPALIVE_VALS` option. /// /// If `None` is specified then keepalive messages are disabled, otherwise /// the duration specified will be the time to remain idle before sending a /// TCP keepalive probe. /// /// Some platforms specify this value in seconds, so sub-second /// specifications may be omitted. pub fn set_keepalive(&self, keepalive: Option<Duration>) -> io::Result<()> { self.sys.set_keepalive(keepalive) } /// Returns whether keepalive messages are enabled on this socket, and if so /// the duration of time between them. /// /// For more information about this option, see [`set_keepalive`][link]. /// /// [link]: #method.set_keepalive pub fn keepalive(&self) -> io::Result<Option<Duration>> { self.sys.keepalive() } /// Sets the value for the `IP_TTL` option on this socket. /// /// This value sets the time-to-live field that is used in every packet sent /// from this socket. pub fn set_ttl(&self, ttl: u32) -> io::Result<()> { self.sys.set_ttl(ttl) } /// Gets the value of the `IP_TTL` option for this socket. /// /// For more information about this option, see [`set_ttl`][link]. /// /// [link]: #method.set_ttl pub fn ttl(&self) -> io::Result<u32> { self.sys.ttl() } /// Sets the value for the `IPV6_V6ONLY` option on this socket. /// /// If this is set to `true` then the socket is restricted to sending and /// receiving IPv6 packets only. In this case two IPv4 and IPv6 applications /// can bind the same port at the same time. /// /// If this is set to `false` then the socket can be used to send and /// receive packets from an IPv4-mapped IPv6 address. pub fn set_only_v6(&self, only_v6: bool) -> io::Result<()> { self.sys.set_only_v6(only_v6) } /// Gets the value of the `IPV6_V6ONLY` option for this socket. /// /// For more information about this option, see [`set_only_v6`][link]. /// /// [link]: #method.set_only_v6 pub fn only_v6(&self) -> io::Result<bool> { self.sys.only_v6() } /// Sets the value for the `SO_LINGER` option on this socket. pub fn set_linger(&self, dur: Option<Duration>) -> io::Result<()> { self.sys.set_linger(dur) } /// Gets the value of the `SO_LINGER` option on this socket. /// /// For more information about this option, see [`set_linger`][link]. /// /// [link]: #method.set_linger pub fn linger(&self) -> io::Result<Option<Duration>> { self.sys.linger() } #[deprecated(since = "0.6.9", note = "use set_keepalive")] #[cfg(feature = "with-deprecated")] #[doc(hidden)] pub fn set_keepalive_ms(&self, keepalive: Option<u32>) -> io::Result<()> { self.set_keepalive(keepalive.map(|v| Duration::from_millis(v as u64))) } #[deprecated(since = "0.6.9", note = "use keepalive")] #[cfg(feature = "with-deprecated")] #[doc(hidden)] pub fn keepalive_ms(&self) -> io::Result<Option<u32>> { self.keepalive().map(|v| { v.map(|v| { ::convert::millis(v) as u32 }) }) } /// Get the value of the `SO_ERROR` option on this socket. /// /// This will retrieve the stored error in the underlying socket, clearing /// the field in the process. This can be useful for checking errors between /// calls. pub fn take_error(&self) -> io::Result<Option<io::Error>> { self.sys.take_error() } /// Receives data on the socket from the remote address to which it is /// connected, without removing that data from the queue. On success, /// returns the number of bytes peeked. /// /// Successive calls return the same data. This is accomplished by passing /// `MSG_PEEK` as a flag to the underlying recv system call. pub fn peek(&self, buf: &mut [u8]) -> io::Result<usize> { self.sys.peek(buf) } /// Read in a list of buffers all at once. /// /// This operation will attempt to read bytes from this socket and place /// them into the list of buffers provided. Note that each buffer is an /// `IoVec` which can be created from a byte slice. /// /// The buffers provided will be filled in sequentially. A buffer will be /// entirely filled up before the next is written to. /// /// The number of bytes read is returned, if successful, or an error is /// returned otherwise. If no bytes are available to be read yet then /// a "would block" error is returned. This operation does not block. /// /// On Unix this corresponds to the `readv` syscall. pub fn read_bufs(&self, bufs: &mut [&mut IoVec]) -> io::Result<usize> { self.sys.readv(bufs) } /// Write a list of buffers all at once. /// /// This operation will attempt to write a list of byte buffers to this /// socket. Note that each buffer is an `IoVec` which can be created from a /// byte slice. /// /// The buffers provided will be written sequentially. A buffer will be /// entirely written before the next is written. /// /// The number of bytes written is returned, if successful, or an error is /// returned otherwise. If the socket is not currently writable then a /// "would block" error is returned. This operation does not block. /// /// On Unix this corresponds to the `writev` syscall. pub fn write_bufs(&self, bufs: &[&IoVec]) -> io::Result<usize> { self.sys.writev(bufs) } } fn inaddr_any(other: &SocketAddr) -> SocketAddr { match *other { SocketAddr::V4(..) => { let any = Ipv4Addr::new(0, 0, 0, 0); let addr = SocketAddrV4::new(any, 0); SocketAddr::V4(addr) } SocketAddr::V6(..) => { let any = Ipv6Addr::new(0, 0, 0, 0, 0, 0, 0, 0); let addr = SocketAddrV6::new(any, 0, 0, 0); SocketAddr::V6(addr) } } } impl Read for TcpStream { fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> { (&self.sys).read(buf) } } impl<'a> Read for &'a TcpStream { fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> { (&self.sys).read(buf) } } impl Write for TcpStream { fn write(&mut self, buf: &[u8]) -> io::Result<usize> { (&self.sys).write(buf) } fn flush(&mut self) -> io::Result<()> { (&self.sys).flush() } } impl<'a> Write for &'a TcpStream { fn write(&mut self, buf: &[u8]) -> io::Result<usize> { (&self.sys).write(buf) } fn flush(&mut self) -> io::Result<()> { (&self.sys).flush() } } impl Evented for TcpStream { fn register(&self, poll: &Poll, token: Token, interest: Ready, opts: PollOpt) -> io::Result<()> { self.selector_id.associate_selector(poll)?; self.sys.register(poll, token, interest, opts) } fn reregister(&self, poll: &Poll, token: Token, interest: Ready, opts: PollOpt) -> io::Result<()> { self.sys.reregister(poll, token, interest, opts) } fn deregister(&self, poll: &Poll) -> io::Result<()> { self.sys.deregister(poll) } } impl fmt::Debug for TcpStream { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { fmt::Debug::fmt(&self.sys, f) } } /* * * ===== TcpListener ===== * */ /// A structure representing a socket server /// /// # Examples /// /// ``` /// # use std::error::Error; /// # fn try_main() -> Result<(), Box<Error>> { /// use mio::{Events, Ready, Poll, PollOpt, Token}; /// use mio::net::TcpListener; /// use std::time::Duration; /// /// let listener = TcpListener::bind(&"127.0.0.1:34255".parse()?)?; /// /// let poll = Poll::new()?; /// let mut events = Events::with_capacity(128); /// /// // Register the socket with `Poll` /// poll.register(&listener, Token(0), Ready::writable(), /// PollOpt::edge())?; /// /// poll.poll(&mut events, Some(Duration::from_millis(100)))?; /// /// // There may be a socket ready to be accepted /// # Ok(()) /// # } /// # /// # fn main() { /// # try_main().unwrap(); /// # } /// ``` pub struct TcpListener { sys: sys::TcpListener, selector_id: SelectorId, } impl TcpListener { /// Convenience method to bind a new TCP listener to the specified address /// to receive new connections. /// /// This function will take the following steps: /// /// 1. Create a new TCP socket. /// 2. Set the `SO_REUSEADDR` option on the socket. /// 3. Bind the socket to the specified address. /// 4. Call `listen` on the socket to prepare it to receive new connections. /// /// If fine-grained control over the binding and listening process for a /// socket is desired then the `net2::TcpBuilder` methods can be used in /// combination with the `TcpListener::from_listener` method to transfer /// ownership into mio. pub fn bind(addr: &SocketAddr) -> io::Result<TcpListener> { // Create the socket let sock = match *addr { SocketAddr::V4(..) => TcpBuilder::new_v4(), SocketAddr::V6(..) => TcpBuilder::new_v6(), }?; // Set SO_REUSEADDR, but only on Unix (mirrors what libstd does) if cfg!(unix) { sock.reuse_address(true)?; } // Bind the socket sock.bind(addr)?; // listen let listener = sock.listen(1024)?; Ok(TcpListener { sys: sys::TcpListener::new(listener)?, selector_id: SelectorId::new(), }) } #[deprecated(since = "0.6.13", note = "use from_std instead")] #[cfg(feature = "with-deprecated")] #[doc(hidden)] pub fn from_listener(listener: net::TcpListener, _: &SocketAddr) -> io::Result<TcpListener> { TcpListener::from_std(listener) } /// Creates a new `TcpListener` from an instance of a /// `std::net::TcpListener` type. /// /// This function will set the `listener` provided into nonblocking mode on /// Unix, and otherwise the stream will just be wrapped up in an mio stream /// ready to accept new connections and become associated with an event /// loop. /// /// The address provided must be the address that the listener is bound to. pub fn from_std(listener: net::TcpListener) -> io::Result<TcpListener> { sys::TcpListener::new(listener).map(|s| { TcpListener { sys: s, selector_id: SelectorId::new(), } }) } /// Accepts a new `TcpStream`. /// /// This may return an `Err(e)` where `e.kind()` is /// `io::ErrorKind::WouldBlock`. This means a stream may be ready at a later /// point and one should wait for a notification before calling `accept` /// again. /// /// If an accepted stream is returned, the remote address of the peer is /// returned along with it. pub fn accept(&self) -> io::Result<(TcpStream, SocketAddr)> { let (s, a) = try!(self.accept_std()); Ok((TcpStream::from_stream(s)?, a)) } /// Accepts a new `std::net::TcpStream`. /// /// This method is the same as `accept`, except that it returns a TCP socket /// *in blocking mode* which isn't bound to `mio`. This can be later then /// converted to a `mio` type, if necessary. pub fn accept_std(&self) -> io::Result<(net::TcpStream, SocketAddr)> { self.sys.accept() } /// Returns the local socket address of this listener. pub fn local_addr(&self) -> io::Result<SocketAddr> { self.sys.local_addr() } /// Creates a new independently owned handle to the underlying socket. /// /// The returned `TcpListener` is a reference to the same socket that this /// object references. Both handles can be used to accept incoming /// connections and options set on one listener will affect the other. pub fn try_clone(&self) -> io::Result<TcpListener> { self.sys.try_clone().map(|s| { TcpListener { sys: s, selector_id: self.selector_id.clone(), } }) } /// Sets the value for the `IP_TTL` option on this socket. /// /// This value sets the time-to-live field that is used in every packet sent /// from this socket. pub fn set_ttl(&self, ttl: u32) -> io::Result<()> { self.sys.set_ttl(ttl) } /// Gets the value of the `IP_TTL` option for this socket. /// /// For more information about this option, see [`set_ttl`][link]. /// /// [link]: #method.set_ttl pub fn ttl(&self) -> io::Result<u32> { self.sys.ttl() } /// Sets the value for the `IPV6_V6ONLY` option on this socket. /// /// If this is set to `true` then the socket is restricted to sending and /// receiving IPv6 packets only. In this case two IPv4 and IPv6 applications /// can bind the same port at the same time. /// /// If this is set to `false` then the socket can be used to send and /// receive packets from an IPv4-mapped IPv6 address. pub fn set_only_v6(&self, only_v6: bool) -> io::Result<()> { self.sys.set_only_v6(only_v6) } /// Gets the value of the `IPV6_V6ONLY` option for this socket. /// /// For more information about this option, see [`set_only_v6`][link]. /// /// [link]: #method.set_only_v6 pub fn only_v6(&self) -> io::Result<bool> { self.sys.only_v6() } /// Get the value of the `SO_ERROR` option on this socket. /// /// This will retrieve the stored error in the underlying socket, clearing /// the field in the process. This can be useful for checking errors between /// calls. pub fn take_error(&self) -> io::Result<Option<io::Error>> { self.sys.take_error() } } impl Evented for TcpListener { fn register(&self, poll: &Poll, token: Token, interest: Ready, opts: PollOpt) -> io::Result<()> { self.selector_id.associate_selector(poll)?; self.sys.register(poll, token, interest, opts) } fn reregister(&self, poll: &Poll, token: Token, interest: Ready, opts: PollOpt) -> io::Result<()> { self.sys.reregister(poll, token, interest, opts) } fn deregister(&self, poll: &Poll) -> io::Result<()> { self.sys.deregister(poll) } } impl fmt::Debug for TcpListener { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { fmt::Debug::fmt(&self.sys, f) } } /* * * ===== UNIX ext ===== * */ #[cfg(all(unix, not(target_os = "fuchsia")))] use std::os::unix::io::{IntoRawFd, AsRawFd, FromRawFd, RawFd}; #[cfg(all(unix, not(target_os = "fuchsia")))] impl IntoRawFd for TcpStream { fn into_raw_fd(self) -> RawFd { self.sys.into_raw_fd() } } #[cfg(all(unix, not(target_os = "fuchsia")))] impl AsRawFd for TcpStream { fn as_raw_fd(&self) -> RawFd { self.sys.as_raw_fd() } } #[cfg(all(unix, not(target_os = "fuchsia")))] impl FromRawFd for TcpStream { unsafe fn from_raw_fd(fd: RawFd) -> TcpStream { TcpStream { sys: FromRawFd::from_raw_fd(fd), selector_id: SelectorId::new(), } } } #[cfg(all(unix, not(target_os = "fuchsia")))] impl IntoRawFd for TcpListener { fn into_raw_fd(self) -> RawFd { self.sys.into_raw_fd() } } #[cfg(all(unix, not(target_os = "fuchsia")))] impl AsRawFd for TcpListener { fn as_raw_fd(&self) -> RawFd { self.sys.as_raw_fd() } } #[cfg(all(unix, not(target_os = "fuchsia")))] impl FromRawFd for TcpListener { unsafe fn from_raw_fd(fd: RawFd) -> TcpListener { TcpListener { sys: FromRawFd::from_raw_fd(fd), selector_id: SelectorId::new(), } } }