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// Copyright 2013-2017 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // https://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or // https://www.apache.org/licenses/LICENSE-2.0> or the MIT license // <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! Utilities for random number generation //! //! Rand provides utilities to generate random numbers, to convert them to //! useful types and distributions, and some randomness-related algorithms. //! //! # Basic usage //! //! To get you started quickly, the easiest and highest-level way to get //! a random value is to use [`random()`]. //! //! ``` //! let x: u8 = rand::random(); //! println!("{}", x); //! //! let y = rand::random::<f64>(); //! println!("{}", y); //! //! if rand::random() { // generates a boolean //! println!("Heads!"); //! } //! ``` //! //! This supports generating most common types but is not very flexible, thus //! you probably want to learn a bit more about the Rand library. //! //! //! # The two-step process to get a random value //! //! Generating random values is typically a two-step process: //! //! - get some *random data* (an integer or bit/byte sequence) from a random //! number generator (RNG); //! - use some function to transform that *data* into the type of value you want //! (this function is an implementation of some *distribution* describing the //! kind of value produced). //! //! Rand represents the first step with the [`RngCore`] trait and the second //! step via a combination of the [`Rng`] extension trait and the //! [`distributions` module]. //! In practice you probably won't use [`RngCore`] directly unless you are //! implementing a random number generator (RNG). //! //! There are many kinds of RNGs, with different trade-offs. You can read more //! about them in the [`rngs` module] and even more in the [`prng` module], //! however, often you can just use [`thread_rng()`]. This function //! automatically initializes an RNG in thread-local memory, then returns a //! reference to it. It is fast, good quality, and secure (unpredictable). //! //! To turn the output of the RNG into something usable, you usually want to use //! the methods from the [`Rng`] trait. Some of the most useful methods are: //! //! - [`gen`] generates a random value appropriate for the type (just like //! [`random()`]). For integers this is normally the full representable range //! (e.g. from `0u32` to `std::u32::MAX`), for floats this is between 0 and 1, //! and some other types are supported, including arrays and tuples. See the //! [`Standard`] distribution which provides the implementations. //! - [`gen_range`] samples from a specific range of values; this is like //! [`gen`] but with specific upper and lower bounds. //! - [`sample`] samples directly from some distribution. //! //! [`random()`] is defined using just the above: `thread_rng().gen()`. //! //! ## Distributions //! //! What are distributions, you ask? Specifying only the type and range of //! values (known as the *sample space*) is not enough; samples must also have //! a *probability distribution*, describing the relative probability of //! sampling each value in that space. //! //! In many cases a *uniform* distribution is used, meaning roughly that each //! value is equally likely (or for "continuous" types like floats, that each //! equal-sized sub-range has the same probability of containing a sample). //! [`gen`] and [`gen_range`] both use statistically uniform distributions. //! //! The [`distributions` module] provides implementations //! of some other distributions, including Normal, Log-Normal and Exponential. //! //! It is worth noting that the functionality already mentioned is implemented //! with distributions: [`gen`] samples values using the [`Standard`] //! distribution, while [`gen_range`] uses [`Uniform`]. //! //! ## Importing (prelude) //! //! The most convenient way to import items from Rand is to use the [prelude]. //! This includes the most important parts of Rand, but only those unlikely to //! cause name conflicts. //! //! Note that Rand 0.5 has significantly changed the module organization and //! contents relative to previous versions. Where possible old names have been //! kept (but are hidden in the documentation), however these will be removed //! in the future. We therefore recommend migrating to use the prelude or the //! new module organization in your imports. //! //! //! ## Examples //! //! ``` //! use rand::prelude::*; //! //! // thread_rng is often the most convenient source of randomness: //! let mut rng = thread_rng(); //! //! if rng.gen() { // random bool //! let x: f64 = rng.gen(); // random number in range [0, 1) //! println!("x is: {}", x); //! let ch = rng.gen::<char>(); // using type annotation //! println!("char is: {}", ch); //! println!("Number from 0 to 9: {}", rng.gen_range(0, 10)); //! } //! ``` //! //! //! # More functionality //! //! The [`Rng`] trait includes a few more methods not mentioned above: //! //! - [`Rng::sample_iter`] allows iterating over values from a chosen //! distribution. //! - [`Rng::gen_bool`] generates boolean "events" with a given probability. //! - [`Rng::fill`] and [`Rng::try_fill`] are fast alternatives to fill a slice //! of integers. //! - [`Rng::shuffle`] randomly shuffles elements in a slice. //! - [`Rng::choose`] picks one element at random from a slice. //! //! For more slice/sequence related functionality, look in the [`seq` module]. //! //! There is also [`distributions::WeightedChoice`], which can be used to pick //! elements at random with some probability. But it does not work well at the //! moment and is going through a redesign. //! //! //! # Error handling //! //! Error handling in Rand is a compromise between simplicity and necessity. //! Most RNGs and sampling functions will never produce errors, and making these //! able to handle errors would add significant overhead (to code complexity //! and ergonomics of usage at least, and potentially also performance, //! depending on the approach). //! However, external RNGs can fail, and being able to handle this is important. //! //! It has therefore been decided that *most* methods should not return a //! `Result` type, with as exceptions [`Rng::try_fill`], //! [`RngCore::try_fill_bytes`], and [`SeedableRng::from_rng`]. //! //! Note that it is the RNG that panics when it fails but is not used through a //! method that can report errors. Currently Rand contains only three RNGs that //! can return an error (and thus may panic), and documents this property: //! [`OsRng`], [`EntropyRng`] and [`ReadRng`]. Other RNGs, like [`ThreadRng`] //! and [`StdRng`], can be used with all methods without concern. //! //! One further problem is that if Rand is unable to get any external randomness //! when initializing an RNG with [`EntropyRng`], it will panic in //! [`FromEntropy::from_entropy`], and notably in [`thread_rng()`]. Except by //! compromising security, this problem is as unsolvable as running out of //! memory. //! //! //! # Distinction between Rand and `rand_core` //! //! The [`rand_core`] crate provides the necessary traits and functionality for //! implementing RNGs; this includes the [`RngCore`] and [`SeedableRng`] traits //! and the [`Error`] type. //! Crates implementing RNGs should depend on [`rand_core`]. //! //! Applications and libraries consuming random values are encouraged to use the //! Rand crate, which re-exports the common parts of [`rand_core`]. //! //! //! # More examples //! //! For some inspiration, see the examples: //! //! - [Monte Carlo estimation of π]( //! https://github.com/rust-lang-nursery/rand/blob/master/examples/monte-carlo.rs) //! - [Monty Hall Problem]( //! https://github.com/rust-lang-nursery/rand/blob/master/examples/monty-hall.rs) //! //! //! [`distributions` module]: distributions/index.html //! [`distributions::WeightedChoice`]: distributions/struct.WeightedChoice.html //! [`FromEntropy::from_entropy`]: trait.FromEntropy.html#tymethod.from_entropy //! [`EntropyRng`]: rngs/struct.EntropyRng.html //! [`Error`]: struct.Error.html //! [`gen_range`]: trait.Rng.html#method.gen_range //! [`gen`]: trait.Rng.html#method.gen //! [`OsRng`]: rngs/struct.OsRng.html //! [prelude]: prelude/index.html //! [`rand_core`]: https://crates.io/crates/rand_core //! [`random()`]: fn.random.html //! [`ReadRng`]: rngs/adapter/struct.ReadRng.html //! [`Rng::choose`]: trait.Rng.html#method.choose //! [`Rng::fill`]: trait.Rng.html#method.fill //! [`Rng::gen_bool`]: trait.Rng.html#method.gen_bool //! [`Rng::gen`]: trait.Rng.html#method.gen //! [`Rng::sample_iter`]: trait.Rng.html#method.sample_iter //! [`Rng::shuffle`]: trait.Rng.html#method.shuffle //! [`RngCore`]: trait.RngCore.html //! [`RngCore::try_fill_bytes`]: trait.RngCore.html#method.try_fill_bytes //! [`rngs` module]: rngs/index.html //! [`prng` module]: prng/index.html //! [`Rng`]: trait.Rng.html //! [`Rng::try_fill`]: trait.Rng.html#method.try_fill //! [`sample`]: trait.Rng.html#method.sample //! [`SeedableRng`]: trait.SeedableRng.html //! [`SeedableRng::from_rng`]: trait.SeedableRng.html#method.from_rng //! [`seq` module]: seq/index.html //! [`SmallRng`]: rngs/struct.SmallRng.html //! [`StdRng`]: rngs/struct.StdRng.html //! [`thread_rng()`]: fn.thread_rng.html //! [`ThreadRng`]: rngs/struct.ThreadRng.html //! [`Standard`]: distributions/struct.Standard.html //! [`Uniform`]: distributions/struct.Uniform.html #![doc(html_logo_url = "https://www.rust-lang.org/logos/rust-logo-128x128-blk.png", html_favicon_url = "https://www.rust-lang.org/favicon.ico", html_root_url = "https://docs.rs/rand/0.5.5")] #![deny(missing_docs)] #![deny(missing_debug_implementations)] #![doc(test(attr(allow(unused_variables), deny(warnings))))] #![cfg_attr(not(feature="std"), no_std)] #![cfg_attr(all(feature="alloc", not(feature="std")), feature(alloc))] #![cfg_attr(all(feature="i128_support", feature="nightly"), allow(stable_features))] // stable since 2018-03-27 #![cfg_attr(all(feature="i128_support", feature="nightly"), feature(i128_type, i128))] #![cfg_attr(feature = "stdweb", recursion_limit="128")] #[cfg(feature="std")] extern crate std as core; #[cfg(all(feature = "alloc", not(feature="std")))] extern crate alloc; #[cfg(test)] #[cfg(feature="serde1")] extern crate bincode; #[cfg(feature="serde1")] extern crate serde; #[cfg(feature="serde1")] #[macro_use] extern crate serde_derive; #[cfg(all(target_arch="wasm32", not(target_os="emscripten"), feature="stdweb"))] #[macro_use] extern crate stdweb; extern crate rand_core; #[cfg(feature = "log")] #[macro_use] extern crate log; #[allow(unused)] #[cfg(not(feature = "log"))] macro_rules! trace { ($($x:tt)*) => () } #[allow(unused)] #[cfg(not(feature = "log"))] macro_rules! debug { ($($x:tt)*) => () } #[allow(unused)] #[cfg(not(feature = "log"))] macro_rules! info { ($($x:tt)*) => () } #[allow(unused)] #[cfg(not(feature = "log"))] macro_rules! warn { ($($x:tt)*) => () } #[allow(unused)] #[cfg(not(feature = "log"))] macro_rules! error { ($($x:tt)*) => () } // Re-exports from rand_core pub use rand_core::{RngCore, CryptoRng, SeedableRng}; pub use rand_core::{ErrorKind, Error}; // Public exports #[cfg(feature="std")] pub use rngs::thread::thread_rng; // Public modules pub mod distributions; pub mod prelude; pub mod prng; pub mod rngs; #[cfg(feature = "alloc")] pub mod seq; //////////////////////////////////////////////////////////////////////////////// // Compatibility re-exports. Documentation is hidden; will be removed eventually. #[cfg(feature="std")] #[doc(hidden)] pub use rngs::adapter::read; #[doc(hidden)] pub use rngs::adapter::ReseedingRng; #[allow(deprecated)] #[cfg(feature="std")] #[doc(hidden)] pub use rngs::EntropyRng; #[allow(deprecated)] #[cfg(all(feature="std", any(target_os = "linux", target_os = "android", target_os = "netbsd", target_os = "dragonfly", target_os = "haiku", target_os = "emscripten", target_os = "solaris", target_os = "cloudabi", target_os = "macos", target_os = "ios", target_os = "freebsd", target_os = "openbsd", target_os = "bitrig", target_os = "redox", target_os = "fuchsia", windows, all(target_arch = "wasm32", feature = "stdweb") )))] #[doc(hidden)] pub use rngs::OsRng; #[doc(hidden)] pub use prng::{ChaChaRng, IsaacRng, Isaac64Rng, XorShiftRng}; #[doc(hidden)] pub use rngs::StdRng; #[allow(deprecated)] #[doc(hidden)] pub mod jitter { pub use rngs::{JitterRng, TimerError}; } #[allow(deprecated)] #[cfg(all(feature="std", any(target_os = "linux", target_os = "android", target_os = "netbsd", target_os = "dragonfly", target_os = "haiku", target_os = "emscripten", target_os = "solaris", target_os = "cloudabi", target_os = "macos", target_os = "ios", target_os = "freebsd", target_os = "openbsd", target_os = "bitrig", target_os = "redox", target_os = "fuchsia", windows, all(target_arch = "wasm32", feature = "stdweb") )))] #[doc(hidden)] pub mod os { pub use rngs::OsRng; } #[allow(deprecated)] #[doc(hidden)] pub mod chacha { //! The ChaCha random number generator. pub use prng::ChaChaRng; } #[doc(hidden)] pub mod isaac { //! The ISAAC random number generator. pub use prng::{IsaacRng, Isaac64Rng}; } #[cfg(feature="std")] #[doc(hidden)] pub use rngs::ThreadRng; //////////////////////////////////////////////////////////////////////////////// use core::{marker, mem, slice}; use distributions::{Distribution, Standard}; use distributions::uniform::{SampleUniform, UniformSampler}; /// A type that can be randomly generated using an [`Rng`]. /// /// This is merely an adapter around the [`Standard`] distribution for /// convenience and backwards-compatibility. /// /// [`Rng`]: trait.Rng.html /// [`Standard`]: distributions/struct.Standard.html #[deprecated(since="0.5.0", note="replaced by distributions::Standard")] pub trait Rand : Sized { /// Generates a random instance of this type using the specified source of /// randomness. fn rand<R: Rng>(rng: &mut R) -> Self; } /// An automatically-implemented extension trait on [`RngCore`] providing high-level /// generic methods for sampling values and other convenience methods. /// /// This is the primary trait to use when generating random values. /// /// # Generic usage /// /// The basic pattern is `fn foo<R: Rng + ?Sized>(rng: &mut R)`. Some /// things are worth noting here: /// /// - Since `Rng: RngCore` and every `RngCore` implements `Rng`, it makes no /// difference whether we use `R: Rng` or `R: RngCore`. /// - The `+ ?Sized` un-bounding allows functions to be called directly on /// type-erased references; i.e. `foo(r)` where `r: &mut RngCore`. Without /// this it would be necessary to write `foo(&mut r)`. /// /// An alternative pattern is possible: `fn foo<R: Rng>(rng: R)`. This has some /// trade-offs. It allows the argument to be consumed directly without a `&mut` /// (which is how `from_rng(thread_rng())` works); also it still works directly /// on references (including type-erased references). Unfortunately within the /// function `foo` it is not known whether `rng` is a reference type or not, /// hence many uses of `rng` require an extra reference, either explicitly /// (`distr.sample(&mut rng)`) or implicitly (`rng.gen()`); one may hope the /// optimiser can remove redundant references later. /// /// Example: /// /// ``` /// # use rand::thread_rng; /// use rand::Rng; /// /// fn foo<R: Rng + ?Sized>(rng: &mut R) -> f32 { /// rng.gen() /// } /// /// # let v = foo(&mut thread_rng()); /// ``` /// /// [`RngCore`]: trait.RngCore.html pub trait Rng: RngCore { /// Return a random value supporting the [`Standard`] distribution. /// /// [`Standard`]: distributions/struct.Standard.html /// /// # Example /// /// ``` /// use rand::{thread_rng, Rng}; /// /// let mut rng = thread_rng(); /// let x: u32 = rng.gen(); /// println!("{}", x); /// println!("{:?}", rng.gen::<(f64, bool)>()); /// ``` #[inline] fn gen<T>(&mut self) -> T where Standard: Distribution<T> { Standard.sample(self) } /// Generate a random value in the range [`low`, `high`), i.e. inclusive of /// `low` and exclusive of `high`. /// /// This function is optimised for the case that only a single sample is /// made from the given range. See also the [`Uniform`] distribution /// type which may be faster if sampling from the same range repeatedly. /// /// # Panics /// /// Panics if `low >= high`. /// /// # Example /// /// ``` /// use rand::{thread_rng, Rng}; /// /// let mut rng = thread_rng(); /// let n: u32 = rng.gen_range(0, 10); /// println!("{}", n); /// let m: f64 = rng.gen_range(-40.0f64, 1.3e5f64); /// println!("{}", m); /// ``` /// /// [`Uniform`]: distributions/uniform/struct.Uniform.html fn gen_range<T: PartialOrd + SampleUniform>(&mut self, low: T, high: T) -> T { T::Sampler::sample_single(low, high, self) } /// Sample a new value, using the given distribution. /// /// ### Example /// /// ``` /// use rand::{thread_rng, Rng}; /// use rand::distributions::Uniform; /// /// let mut rng = thread_rng(); /// let x = rng.sample(Uniform::new(10u32, 15)); /// // Type annotation requires two types, the type and distribution; the /// // distribution can be inferred. /// let y = rng.sample::<u16, _>(Uniform::new(10, 15)); /// ``` fn sample<T, D: Distribution<T>>(&mut self, distr: D) -> T { distr.sample(self) } /// Create an iterator that generates values using the given distribution. /// /// # Example /// /// ``` /// use rand::{thread_rng, Rng}; /// use rand::distributions::{Alphanumeric, Uniform, Standard}; /// /// let mut rng = thread_rng(); /// /// // Vec of 16 x f32: /// let v: Vec<f32> = thread_rng().sample_iter(&Standard).take(16).collect(); /// /// // String: /// let s: String = rng.sample_iter(&Alphanumeric).take(7).collect(); /// /// // Combined values /// println!("{:?}", thread_rng().sample_iter(&Standard).take(5) /// .collect::<Vec<(f64, bool)>>()); /// /// // Dice-rolling: /// let die_range = Uniform::new_inclusive(1, 6); /// let mut roll_die = rng.sample_iter(&die_range); /// while roll_die.next().unwrap() != 6 { /// println!("Not a 6; rolling again!"); /// } /// ``` fn sample_iter<'a, T, D: Distribution<T>>(&'a mut self, distr: &'a D) -> distributions::DistIter<'a, D, Self, T> where Self: Sized { distr.sample_iter(self) } /// Fill `dest` entirely with random bytes (uniform value distribution), /// where `dest` is any type supporting [`AsByteSliceMut`], namely slices /// and arrays over primitive integer types (`i8`, `i16`, `u32`, etc.). /// /// On big-endian platforms this performs byte-swapping to ensure /// portability of results from reproducible generators. /// /// This uses [`fill_bytes`] internally which may handle some RNG errors /// implicitly (e.g. waiting if the OS generator is not ready), but panics /// on other errors. See also [`try_fill`] which returns errors. /// /// # Example /// /// ``` /// use rand::{thread_rng, Rng}; /// /// let mut arr = [0i8; 20]; /// thread_rng().fill(&mut arr[..]); /// ``` /// /// [`fill_bytes`]: trait.RngCore.html#method.fill_bytes /// [`try_fill`]: trait.Rng.html#method.try_fill /// [`AsByteSliceMut`]: trait.AsByteSliceMut.html fn fill<T: AsByteSliceMut + ?Sized>(&mut self, dest: &mut T) { self.fill_bytes(dest.as_byte_slice_mut()); dest.to_le(); } /// Fill `dest` entirely with random bytes (uniform value distribution), /// where `dest` is any type supporting [`AsByteSliceMut`], namely slices /// and arrays over primitive integer types (`i8`, `i16`, `u32`, etc.). /// /// On big-endian platforms this performs byte-swapping to ensure /// portability of results from reproducible generators. /// /// This uses [`try_fill_bytes`] internally and forwards all RNG errors. In /// some cases errors may be resolvable; see [`ErrorKind`] and /// documentation for the RNG in use. If you do not plan to handle these /// errors you may prefer to use [`fill`]. /// /// # Example /// /// ``` /// # use rand::Error; /// use rand::{thread_rng, Rng}; /// /// # fn try_inner() -> Result<(), Error> { /// let mut arr = [0u64; 4]; /// thread_rng().try_fill(&mut arr[..])?; /// # Ok(()) /// # } /// /// # try_inner().unwrap() /// ``` /// /// [`ErrorKind`]: enum.ErrorKind.html /// [`try_fill_bytes`]: trait.RngCore.html#method.try_fill_bytes /// [`fill`]: trait.Rng.html#method.fill /// [`AsByteSliceMut`]: trait.AsByteSliceMut.html fn try_fill<T: AsByteSliceMut + ?Sized>(&mut self, dest: &mut T) -> Result<(), Error> { self.try_fill_bytes(dest.as_byte_slice_mut())?; dest.to_le(); Ok(()) } /// Return a bool with a probability `p` of being true. /// /// This is a wrapper around [`distributions::Bernoulli`]. /// /// # Example /// /// ``` /// use rand::{thread_rng, Rng}; /// /// let mut rng = thread_rng(); /// println!("{}", rng.gen_bool(1.0 / 3.0)); /// ``` /// /// # Panics /// /// If `p` < 0 or `p` > 1. /// /// [`distributions::Bernoulli`]: distributions/bernoulli/struct.Bernoulli.html #[inline] fn gen_bool(&mut self, p: f64) -> bool { let d = distributions::Bernoulli::new(p); self.sample(d) } /// Return a random element from `values`. /// /// Return `None` if `values` is empty. /// /// # Example /// /// ``` /// use rand::{thread_rng, Rng}; /// /// let choices = [1, 2, 4, 8, 16, 32]; /// let mut rng = thread_rng(); /// println!("{:?}", rng.choose(&choices)); /// assert_eq!(rng.choose(&choices[..0]), None); /// ``` fn choose<'a, T>(&mut self, values: &'a [T]) -> Option<&'a T> { if values.is_empty() { None } else { Some(&values[self.gen_range(0, values.len())]) } } /// Return a mutable pointer to a random element from `values`. /// /// Return `None` if `values` is empty. fn choose_mut<'a, T>(&mut self, values: &'a mut [T]) -> Option<&'a mut T> { if values.is_empty() { None } else { let len = values.len(); Some(&mut values[self.gen_range(0, len)]) } } /// Shuffle a mutable slice in place. /// /// This applies Durstenfeld's algorithm for the [Fisher–Yates shuffle]( /// https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle#The_modern_algorithm) /// which produces an unbiased permutation. /// /// # Example /// /// ``` /// use rand::{thread_rng, Rng}; /// /// let mut rng = thread_rng(); /// let mut y = [1, 2, 3]; /// rng.shuffle(&mut y); /// println!("{:?}", y); /// rng.shuffle(&mut y); /// println!("{:?}", y); /// ``` fn shuffle<T>(&mut self, values: &mut [T]) { let mut i = values.len(); while i >= 2 { // invariant: elements with index >= i have been locked in place. i -= 1; // lock element i in place. values.swap(i, self.gen_range(0, i + 1)); } } /// Return an iterator that will yield an infinite number of randomly /// generated items. /// /// # Example /// /// ``` /// # #![allow(deprecated)] /// use rand::{thread_rng, Rng}; /// /// let mut rng = thread_rng(); /// let x = rng.gen_iter::<u32>().take(10).collect::<Vec<u32>>(); /// println!("{:?}", x); /// println!("{:?}", rng.gen_iter::<(f64, bool)>().take(5) /// .collect::<Vec<(f64, bool)>>()); /// ``` #[allow(deprecated)] #[deprecated(since="0.5.0", note="use Rng::sample_iter(&Standard) instead")] fn gen_iter<T>(&mut self) -> Generator<T, &mut Self> where Standard: Distribution<T> { Generator { rng: self, _marker: marker::PhantomData } } /// Return a bool with a 1 in n chance of true /// /// # Example /// /// ``` /// # #![allow(deprecated)] /// use rand::{thread_rng, Rng}; /// /// let mut rng = thread_rng(); /// assert_eq!(rng.gen_weighted_bool(0), true); /// assert_eq!(rng.gen_weighted_bool(1), true); /// // Just like `rng.gen::<bool>()` a 50-50% chance, but using a slower /// // method with different results. /// println!("{}", rng.gen_weighted_bool(2)); /// // First meaningful use of `gen_weighted_bool`. /// println!("{}", rng.gen_weighted_bool(3)); /// ``` #[deprecated(since="0.5.0", note="use gen_bool instead")] fn gen_weighted_bool(&mut self, n: u32) -> bool { // Short-circuit after `n <= 1` to avoid panic in `gen_range` n <= 1 || self.gen_range(0, n) == 0 } /// Return an iterator of random characters from the set A-Z,a-z,0-9. /// /// # Example /// /// ``` /// # #![allow(deprecated)] /// use rand::{thread_rng, Rng}; /// /// let s: String = thread_rng().gen_ascii_chars().take(10).collect(); /// println!("{}", s); /// ``` #[allow(deprecated)] #[deprecated(since="0.5.0", note="use sample_iter(&Alphanumeric) instead")] fn gen_ascii_chars(&mut self) -> AsciiGenerator<&mut Self> { AsciiGenerator { rng: self } } } impl<R: RngCore + ?Sized> Rng for R {} /// Trait for casting types to byte slices /// /// This is used by the [`fill`] and [`try_fill`] methods. /// /// [`fill`]: trait.Rng.html#method.fill /// [`try_fill`]: trait.Rng.html#method.try_fill pub trait AsByteSliceMut { /// Return a mutable reference to self as a byte slice fn as_byte_slice_mut(&mut self) -> &mut [u8]; /// Call `to_le` on each element (i.e. byte-swap on Big Endian platforms). fn to_le(&mut self); } impl AsByteSliceMut for [u8] { fn as_byte_slice_mut(&mut self) -> &mut [u8] { self } fn to_le(&mut self) {} } macro_rules! impl_as_byte_slice { ($t:ty) => { impl AsByteSliceMut for [$t] { fn as_byte_slice_mut(&mut self) -> &mut [u8] { if self.len() == 0 { unsafe { // must not use null pointer slice::from_raw_parts_mut(0x1 as *mut u8, 0) } } else { unsafe { slice::from_raw_parts_mut(&mut self[0] as *mut $t as *mut u8, self.len() * mem::size_of::<$t>() ) } } } fn to_le(&mut self) { for x in self { *x = x.to_le(); } } } } } impl_as_byte_slice!(u16); impl_as_byte_slice!(u32); impl_as_byte_slice!(u64); #[cfg(feature="i128_support")] impl_as_byte_slice!(u128); impl_as_byte_slice!(usize); impl_as_byte_slice!(i8); impl_as_byte_slice!(i16); impl_as_byte_slice!(i32); impl_as_byte_slice!(i64); #[cfg(feature="i128_support")] impl_as_byte_slice!(i128); impl_as_byte_slice!(isize); macro_rules! impl_as_byte_slice_arrays { ($n:expr,) => {}; ($n:expr, $N:ident, $($NN:ident,)*) => { impl_as_byte_slice_arrays!($n - 1, $($NN,)*); impl<T> AsByteSliceMut for [T; $n] where [T]: AsByteSliceMut { fn as_byte_slice_mut(&mut self) -> &mut [u8] { self[..].as_byte_slice_mut() } fn to_le(&mut self) { self[..].to_le() } } }; (!div $n:expr,) => {}; (!div $n:expr, $N:ident, $($NN:ident,)*) => { impl_as_byte_slice_arrays!(!div $n / 2, $($NN,)*); impl<T> AsByteSliceMut for [T; $n] where [T]: AsByteSliceMut { fn as_byte_slice_mut(&mut self) -> &mut [u8] { self[..].as_byte_slice_mut() } fn to_le(&mut self) { self[..].to_le() } } }; } impl_as_byte_slice_arrays!(32, N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,); impl_as_byte_slice_arrays!(!div 4096, N,N,N,N,N,N,N,); /// Iterator which will generate a stream of random items. /// /// This iterator is created via the [`gen_iter`] method on [`Rng`]. /// /// [`gen_iter`]: trait.Rng.html#method.gen_iter /// [`Rng`]: trait.Rng.html #[derive(Debug)] #[allow(deprecated)] #[deprecated(since="0.5.0", note="use Rng::sample_iter instead")] pub struct Generator<T, R: RngCore> { rng: R, _marker: marker::PhantomData<fn() -> T>, } #[allow(deprecated)] impl<T, R: RngCore> Iterator for Generator<T, R> where Standard: Distribution<T> { type Item = T; fn next(&mut self) -> Option<T> { Some(self.rng.gen()) } } /// Iterator which will continuously generate random ascii characters. /// /// This iterator is created via the [`gen_ascii_chars`] method on [`Rng`]. /// /// [`gen_ascii_chars`]: trait.Rng.html#method.gen_ascii_chars /// [`Rng`]: trait.Rng.html #[derive(Debug)] #[allow(deprecated)] #[deprecated(since="0.5.0", note="use distributions::Alphanumeric instead")] pub struct AsciiGenerator<R: RngCore> { rng: R, } #[allow(deprecated)] impl<R: RngCore> Iterator for AsciiGenerator<R> { type Item = char; fn next(&mut self) -> Option<char> { const GEN_ASCII_STR_CHARSET: &[u8] = b"ABCDEFGHIJKLMNOPQRSTUVWXYZ\ abcdefghijklmnopqrstuvwxyz\ 0123456789"; Some(*self.rng.choose(GEN_ASCII_STR_CHARSET).unwrap() as char) } } /// A convenience extension to [`SeedableRng`] allowing construction from fresh /// entropy. This trait is automatically implemented for any PRNG implementing /// [`SeedableRng`] and is not intended to be implemented by users. /// /// This is equivalent to using `SeedableRng::from_rng(EntropyRng::new())` then /// unwrapping the result. /// /// Since this is convenient and secure, it is the recommended way to create /// PRNGs, though two alternatives may be considered: /// /// * Deterministic creation using [`SeedableRng::from_seed`] with a fixed seed /// * Seeding from `thread_rng`: `SeedableRng::from_rng(thread_rng())?`; /// this will usually be faster and should also be secure, but requires /// trusting one extra component. /// /// ## Example /// /// ``` /// use rand::{Rng, FromEntropy}; /// use rand::rngs::StdRng; /// /// let mut rng = StdRng::from_entropy(); /// println!("Random die roll: {}", rng.gen_range(1, 7)); /// ``` /// /// [`EntropyRng`]: rngs/struct.EntropyRng.html /// [`SeedableRng`]: trait.SeedableRng.html /// [`SeedableRng::from_seed`]: trait.SeedableRng.html#tymethod.from_seed #[cfg(feature="std")] pub trait FromEntropy: SeedableRng { /// Creates a new instance, automatically seeded with fresh entropy. /// /// Normally this will use `OsRng`, but if that fails `JitterRng` will be /// used instead. Both should be suitable for cryptography. It is possible /// that both entropy sources will fail though unlikely; failures would /// almost certainly be platform limitations or build issues, i.e. most /// applications targetting PC/mobile platforms should not need to worry /// about this failing. /// /// # Panics /// /// If all entropy sources fail this will panic. If you need to handle /// errors, use the following code, equivalent aside from error handling: /// /// ``` /// # use rand::Error; /// use rand::prelude::*; /// use rand::rngs::EntropyRng; /// /// # fn try_inner() -> Result<(), Error> { /// // This uses StdRng, but is valid for any R: SeedableRng /// let mut rng = StdRng::from_rng(EntropyRng::new())?; /// /// println!("random number: {}", rng.gen_range(1, 10)); /// # Ok(()) /// # } /// /// # try_inner().unwrap() /// ``` fn from_entropy() -> Self; } #[cfg(feature="std")] impl<R: SeedableRng> FromEntropy for R { fn from_entropy() -> R { R::from_rng(EntropyRng::new()).unwrap_or_else(|err| panic!("FromEntropy::from_entropy() failed: {}", err)) } } /// DEPRECATED: use [`SmallRng`] instead. /// /// Create a weak random number generator with a default algorithm and seed. /// /// It returns the fastest `Rng` algorithm currently available in Rust without /// consideration for cryptography or security. If you require a specifically /// seeded `Rng` for consistency over time you should pick one algorithm and /// create the `Rng` yourself. /// /// This will seed the generator with randomness from `thread_rng`. /// /// [`SmallRng`]: rngs/struct.SmallRng.html #[deprecated(since="0.5.0", note="removed in favor of SmallRng")] #[cfg(feature="std")] pub fn weak_rng() -> XorShiftRng { XorShiftRng::from_rng(thread_rng()).unwrap_or_else(|err| panic!("weak_rng failed: {:?}", err)) } /// Generates a random value using the thread-local random number generator. /// /// This is simply a shortcut for `thread_rng().gen()`. See [`thread_rng`] for /// documentation of the entropy source and [`Standard`] for documentation of /// distributions and type-specific generation. /// /// # Examples /// /// ``` /// let x = rand::random::<u8>(); /// println!("{}", x); /// /// let y = rand::random::<f64>(); /// println!("{}", y); /// /// if rand::random() { // generates a boolean /// println!("Better lucky than good!"); /// } /// ``` /// /// If you're calling `random()` in a loop, caching the generator as in the /// following example can increase performance. /// /// ``` /// # #![allow(deprecated)] /// use rand::Rng; /// /// let mut v = vec![1, 2, 3]; /// /// for x in v.iter_mut() { /// *x = rand::random() /// } /// /// // can be made faster by caching thread_rng /// /// let mut rng = rand::thread_rng(); /// /// for x in v.iter_mut() { /// *x = rng.gen(); /// } /// ``` /// /// [`thread_rng`]: fn.thread_rng.html /// [`Standard`]: distributions/struct.Standard.html #[cfg(feature="std")] #[inline] pub fn random<T>() -> T where Standard: Distribution<T> { thread_rng().gen() } /// DEPRECATED: use `seq::sample_iter` instead. /// /// Randomly sample up to `amount` elements from a finite iterator. /// The order of elements in the sample is not random. /// /// # Example /// /// ``` /// # #![allow(deprecated)] /// use rand::{thread_rng, sample}; /// /// let mut rng = thread_rng(); /// let sample = sample(&mut rng, 1..100, 5); /// println!("{:?}", sample); /// ``` #[cfg(feature="std")] #[inline] #[deprecated(since="0.4.0", note="renamed to seq::sample_iter")] pub fn sample<T, I, R>(rng: &mut R, iterable: I, amount: usize) -> Vec<T> where I: IntoIterator<Item=T>, R: Rng, { // the legacy sample didn't care whether amount was met seq::sample_iter(rng, iterable, amount) .unwrap_or_else(|e| e) } #[cfg(test)] mod test { use rngs::mock::StepRng; use super::*; #[cfg(all(not(feature="std"), feature="alloc"))] use alloc::boxed::Box; pub struct TestRng<R> { inner: R } impl<R: RngCore> RngCore for TestRng<R> { fn next_u32(&mut self) -> u32 { self.inner.next_u32() } fn next_u64(&mut self) -> u64 { self.inner.next_u64() } fn fill_bytes(&mut self, dest: &mut [u8]) { self.inner.fill_bytes(dest) } fn try_fill_bytes(&mut self, dest: &mut [u8]) -> Result<(), Error> { self.inner.try_fill_bytes(dest) } } pub fn rng(seed: u64) -> TestRng<StdRng> { // TODO: use from_hashable let mut state = seed; let mut seed = <StdRng as SeedableRng>::Seed::default(); for x in seed.iter_mut() { // PCG algorithm const MUL: u64 = 6364136223846793005; const INC: u64 = 11634580027462260723; let oldstate = state; state = oldstate.wrapping_mul(MUL).wrapping_add(INC); let xorshifted = (((oldstate >> 18) ^ oldstate) >> 27) as u32; let rot = (oldstate >> 59) as u32; *x = xorshifted.rotate_right(rot) as u8; } TestRng { inner: StdRng::from_seed(seed) } } #[test] fn test_fill_bytes_default() { let mut r = StepRng::new(0x11_22_33_44_55_66_77_88, 0); // check every remainder mod 8, both in small and big vectors. let lengths = [0, 1, 2, 3, 4, 5, 6, 7, 80, 81, 82, 83, 84, 85, 86, 87]; for &n in lengths.iter() { let mut buffer = [0u8; 87]; let v = &mut buffer[0..n]; r.fill_bytes(v); // use this to get nicer error messages. for (i, &byte) in v.iter().enumerate() { if byte == 0 { panic!("byte {} of {} is zero", i, n) } } } } #[test] fn test_fill() { let x = 9041086907909331047; // a random u64 let mut rng = StepRng::new(x, 0); // Convert to byte sequence and back to u64; byte-swap twice if BE. let mut array = [0u64; 2]; rng.fill(&mut array[..]); assert_eq!(array, [x, x]); assert_eq!(rng.next_u64(), x); // Convert to bytes then u32 in LE order let mut array = [0u32; 2]; rng.fill(&mut array[..]); assert_eq!(array, [x as u32, (x >> 32) as u32]); assert_eq!(rng.next_u32(), x as u32); } #[test] fn test_fill_empty() { let mut array = [0u32; 0]; let mut rng = StepRng::new(0, 1); rng.fill(&mut array); rng.fill(&mut array[..]); } #[test] fn test_gen_range() { let mut r = rng(101); for _ in 0..1000 { let a = r.gen_range(-3, 42); assert!(a >= -3 && a < 42); assert_eq!(r.gen_range(0, 1), 0); assert_eq!(r.gen_range(-12, -11), -12); } for _ in 0..1000 { let a = r.gen_range(10, 42); assert!(a >= 10 && a < 42); assert_eq!(r.gen_range(0, 1), 0); assert_eq!(r.gen_range(3_000_000, 3_000_001), 3_000_000); } } #[test] #[should_panic] fn test_gen_range_panic_int() { let mut r = rng(102); r.gen_range(5, -2); } #[test] #[should_panic] fn test_gen_range_panic_usize() { let mut r = rng(103); r.gen_range(5, 2); } #[test] #[allow(deprecated)] fn test_gen_weighted_bool() { let mut r = rng(104); assert_eq!(r.gen_weighted_bool(0), true); assert_eq!(r.gen_weighted_bool(1), true); } #[test] fn test_gen_bool() { let mut r = rng(105); for _ in 0..5 { assert_eq!(r.gen_bool(0.0), false); assert_eq!(r.gen_bool(1.0), true); } } #[test] fn test_choose() { let mut r = rng(107); assert_eq!(r.choose(&[1, 1, 1]).map(|&x|x), Some(1)); let v: &[isize] = &[]; assert_eq!(r.choose(v), None); } #[test] fn test_shuffle() { let mut r = rng(108); let empty: &mut [isize] = &mut []; r.shuffle(empty); let mut one = [1]; r.shuffle(&mut one); let b: &[_] = &[1]; assert_eq!(one, b); let mut two = [1, 2]; r.shuffle(&mut two); assert!(two == [1, 2] || two == [2, 1]); let mut x = [1, 1, 1]; r.shuffle(&mut x); let b: &[_] = &[1, 1, 1]; assert_eq!(x, b); } #[test] fn test_rng_trait_object() { use distributions::{Distribution, Standard}; let mut rng = rng(109); let mut r = &mut rng as &mut RngCore; r.next_u32(); r.gen::<i32>(); let mut v = [1, 1, 1]; r.shuffle(&mut v); let b: &[_] = &[1, 1, 1]; assert_eq!(v, b); assert_eq!(r.gen_range(0, 1), 0); let _c: u8 = Standard.sample(&mut r); } #[test] #[cfg(feature="alloc")] fn test_rng_boxed_trait() { use distributions::{Distribution, Standard}; let rng = rng(110); let mut r = Box::new(rng) as Box<RngCore>; r.next_u32(); r.gen::<i32>(); let mut v = [1, 1, 1]; r.shuffle(&mut v); let b: &[_] = &[1, 1, 1]; assert_eq!(v, b); assert_eq!(r.gen_range(0, 1), 0); let _c: u8 = Standard.sample(&mut r); } #[test] #[cfg(feature="std")] fn test_random() { // not sure how to test this aside from just getting some values let _n : usize = random(); let _f : f32 = random(); let _o : Option<Option<i8>> = random(); let _many : ((), (usize, isize, Option<(u32, (bool,))>), (u8, i8, u16, i16, u32, i32, u64, i64), (f32, (f64, (f64,)))) = random(); } }