1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105
// Copyright 2017 The UNIC Project Developers. // // See the COPYRIGHT file at the top-level directory of this distribution. // // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! Character Property Range types. //! //! NOTE: At the moment, it is not possible to define a marker for all character property range //! types and enforce their implementation from `CharProperty`. We need to fix this whenever the //! compiler becomes able to do to so. use super::property::CharProperty; // == Enumerated/Catalog Types == /// A Character Property with enumerated values. /// /// This is similar to types *Enumeration* and *Catalog*, as defined in UAX#44. /// /// Usage Note: If the property is of type *Catalog*, it's recommended to (in some way) mark the /// type as *non-exhaustive*, so that adding new variants to the `enum` type won't result in API /// breakage. pub trait EnumeratedCharProperty: Sized + CharProperty { /// Exhaustive list of all property values. fn all_values() -> &'static [Self]; /// The *abbreviated name* of the property value. fn abbr_name(&self) -> &'static str; /// The *long name* of the property value. fn long_name(&self) -> &'static str; /// The *human-readable name* of the property value. fn human_name(&self) -> &'static str; } // == Binary Types == /// A Character Property with binary values. /// /// Examples: `Alphabetic`, `Bidi_Mirrored`, `White_Space` pub trait BinaryCharProperty: CharProperty { /// The boolean value of the property value. fn as_bool(&self) -> bool; /// The *abbreviated name* of the property value. fn abbr_name(&self) -> &'static str { if self.as_bool() { "Y" } else { "N" } } /// The *long name* of the property value. fn long_name(&self) -> &'static str { if self.as_bool() { "Yes" } else { "No" } } /// The *human-readable name* of the property value. fn human_name(&self) -> &'static str { if self.as_bool() { "Yes" } else { "No" } } } // == Numeric Types == /// Marker for numeric types accepted by `NumericCharProperty`. pub trait NumericCharPropertyValue {} impl NumericCharPropertyValue for u8 {} /// A Character Property with numeric values. /// /// Examples: `Numeric_Value`, `Canonical_Combining_Class` pub trait NumericCharProperty<NumericValue: NumericCharPropertyValue> : CharProperty { /// The numeric value for the property value. fn number(&self) -> NumericValue; } // == Custom Types == /// A Character Property with custom values. /// /// Custom values means any non-enumerated, non-numeric value. /// /// Examples: `Age` property that returns a `UnicodeVersion` value. pub trait CustomCharProperty<Value>: CharProperty { /// The actual (inner) value for the property value. fn actual(&self) -> Value; }