Struct tungstenite::protocol::frame::FrameSocket [−][src]
pub struct FrameSocket<Stream> { /* fields omitted */ }
A reader and writer for WebSocket frames.
Methods
impl<Stream> FrameSocket<Stream>
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impl<Stream> FrameSocket<Stream>
pub fn new(stream: Stream) -> Self
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pub fn new(stream: Stream) -> Self
Create a new frame socket.
pub fn from_partially_read(stream: Stream, part: Vec<u8>) -> Self
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pub fn from_partially_read(stream: Stream, part: Vec<u8>) -> Self
Create a new frame socket from partially read data.
pub fn into_inner(self) -> (Stream, Vec<u8>)
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pub fn into_inner(self) -> (Stream, Vec<u8>)
Extract a stream from the socket.
ⓘImportant traits for &'a mut Wpub fn get_ref(&self) -> &Stream
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ⓘImportant traits for &'a mut W
pub fn get_ref(&self) -> &Stream
Returns a shared reference to the inner stream.
ⓘImportant traits for &'a mut Wpub fn get_mut(&mut self) -> &mut Stream
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ⓘImportant traits for &'a mut W
pub fn get_mut(&mut self) -> &mut Stream
Returns a mutable reference to the inner stream.
impl<Stream> FrameSocket<Stream> where
Stream: Read,
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impl<Stream> FrameSocket<Stream> where
Stream: Read,
pub fn read_frame(&mut self, max_size: Option<usize>) -> Result<Option<Frame>>
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pub fn read_frame(&mut self, max_size: Option<usize>) -> Result<Option<Frame>>
Read a frame from stream.
impl<Stream> FrameSocket<Stream> where
Stream: Write,
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impl<Stream> FrameSocket<Stream> where
Stream: Write,
pub fn write_frame(&mut self, frame: Frame) -> Result<()>
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pub fn write_frame(&mut self, frame: Frame) -> Result<()>
Write a frame to stream.
This function guarantees that the frame is queued regardless of any errors. There is no need to resend the frame. In order to handle WouldBlock or Incomplete, call write_pending() afterwards.
pub fn write_pending(&mut self) -> Result<()>
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pub fn write_pending(&mut self) -> Result<()>
Complete pending write, if any.
Trait Implementations
impl<Stream: Debug> Debug for FrameSocket<Stream>
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impl<Stream: Debug> Debug for FrameSocket<Stream>
Auto Trait Implementations
impl<Stream> Send for FrameSocket<Stream> where
Stream: Send,
impl<Stream> Send for FrameSocket<Stream> where
Stream: Send,
impl<Stream> Sync for FrameSocket<Stream> where
Stream: Sync,
impl<Stream> Sync for FrameSocket<Stream> where
Stream: Sync,